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About.me

Hello, I'm Lamon, a 17 year old ROBLOX solo developer with 3 years of experience. I specialize in programming but also have knowledge in UI design, 3D modeling and making GFX / Renders.If you wish to commission me, please check out the About.commissioning section below!

About.Lamon_Games

Lamon Games is the group under which all of my games are made. You can check out our socials or join the ROBLOX group for updates and announcements.

About.commissioning

If you wish to commission me, please do so either through the ROBLOX Talent Hub platform or (preferably) via Discord (Username: lamonLike). I will usually be active between 14:00 to 22:00 GMT+2.Please do NOT contact me about:
- Long term jobs (full or part time);
- Anything that isn't included in my skills list;
- Big amounts of work if you are commissioning anything other than scripting.
Regarding the commissions:
- I accept both Robux (via any method you like) and USD / EUR (only via PayPal). I usually do percentage based payment (one part at a time), but I also accept half upfront if preferred;
- I give 2 free revisions, but you can also ask for more; just note that I might not accept them or make them cost a small fee;
- For the first 3 months after the commission is finished, any bugfixes on my code will be completely free of charge;
- If it's a bigger commission, I'll keep you updated on the progress on a daily basis so you know how work is going.
By commissioning me, you agree in full to my terms of commissioning (which I summed up above). If you want to look at the detailed terms, feel free to check the Commissions.full_terms section at the end of the page.

About.past_works

Following this is a list of all my past (and current) works:

past_works.Games/Scripting

Scripting.LaMove

LaMove is a custom movement script for anything Lamon Games related, featuring easy-to-use and fully customizable custom plugin support. The module is not for sale.You can play a demo alongside two plugins (Sprint and Double jump) at the linked experience.

Scripting.FaceVis

FaceVis is a simple plugin for ROBLOX studio that lets you quickly visualize which parts of the face are which (Front, Back, Top, Right, etc.). It is completely free to download and use.

Games.Bar_Night

This is a project I have been working on and off for a long time, and to which I come back to when I have nothing to do. It is a simple atmospheric game with a few secrets you can find.

Games.BedBOOM!

BedBOOM! was a game me and another friend made for an official ROBLOX game jam. It was made in only 48 hours, with me doing both scripting and modeling, as such it has a few bugs, but still holds up as a fun experience! The game is currently not in development, but a chance for an update is still present.

Games.NukeTheKiller

Later on, for April Fools 2024, I made a new game called "Survival the Nuke the Killer", parody of the "Survive the ... the Killer" series of games featuring Cool Nuke from an easter egg in the original map. This was also made in 48 hours, but as a voluntary constraint.

past_works.UI_Design

past_works.GFX

Commissions.full_terms

1- The price of a commission must be decided before accepting it, and payments must follow the agreed upon method, such as: All upfront, Half upfront / Half finished, Percentage based (Split the commissions into smaller tasks that will all be fully paid for upfront). If an element is not covered by payment, I may decide to pause work.
2 - If work has been paused by a week or more because of missing payment, or if more than 30 days pass without receiving any form of contact, then I may, at my discreption, abandon the commission. All unfinished work will be refunded. I will issue the refund instantly, but if unable to, then you will have up to 30 days to request it again.
3 - For each commission, 2 free revisions will be granted. A revision is a modification on work that has already been completed, or on which work has already started. More than 2 revisions may be asked for, but the 3rd and the following may have a price, which is defined by me, and I reserve myself the right to decline them. If a change request is made before any work is made on the original request, then it will not count as a revision, and will be declined or accepted at my discreption but will never cause additional charges.
4 - You may, at any time, decide to cancel the commission, but will still be obliged to pay for any work that has already been done. Refunding will be discussed based on the commission. As specified in term 2, refunds will be issued instantly, but if something goes wrong then you will be notified and have 30 days to claim your refund.
5 - I may use code that has been written for a commission on personal projects, but not for other commission work. I may not use any 3D assets or GUI assets made for the commission anywhere else.
6 - The only accepted payment methods are: Gamepass or Group Funds for ROBUX, Paypal for USD / EUR. Discussed prices already account for the tax that comes with the corresponding payment method, meaning that you will have to pay only the specified price, with no extra fees.
7 - For the first 90 days after the commission is finished, if a bug is found while testing the code, then a free fix will be issued. Bugs include whatever problem a user might face while executing the code that impedes it from working correctly; if the bug concerns a hypothetical missing feature that had not been specified beforehand, or if it concerns code not made by me for the commission, then it will not be considered eligible for a fix.
8 - By commissioning, you fully agree to these terms. If the terms change during the commission, then the only valid version will be the one present when the commission is accepted.
last updated 11/06/2025

Commissions.titles

Here is a list of all my qualifications / titles.
DEV ROLES:
- Lamon Games: Head Developer
- RNG Arena: Top Contributor
- Eat It all: Contributor
ACHIEVEMENTS:
- 2024 OII Territorial semifinalist
- 2025 OII National finalist
- 2024 Italian Team Math Olympiads national semifinalist
- 2025 Italian Team Math Olympiads national finalist
OTHER:
- CPE C2 English proficiency